Abbot, Edwin A.
Flatland: A Romance of Many Dimensions
Dover Publications; Unabridged edition (October 1992)
Anders, Peter
Envisioning Cyberspace
McGraw-Hill Professional; (October 30, 1998)
Cited in issue01: Peter Anders in SEGD and the Future of Design
Asimov, Isaac
I, Robot
Bantam Books; Reprint edition (July 1994)
Cited in issue08: Stupid Publisher Tricks: My So-Called (Digital) Life
Brooks, Frederick P.
The Mythical Man-Month: Essays on Software Engineering
Anniversary (2nd) Edition, Addison-Wesley, 1995 (First ed., 1974)
Cited in issue05: The LaiseBoy™ Philosophy, Part 4—Botox for the Brain
Cabell, James Branch
The Silver Stallion: A Comedy of Redemption
Ballantine Books; (June 1979)
Cited in issue16: Laiserin's Lemma™—An Orange By Any Other Name
Castells, Manuel
The Information Age: Economy, Society, and Culture
Blackwell Publishers; (July 1997), paperback edition
Cited in issue11: Research Nation: A Visit to Finland, Part2
Cohen, Jonathan
Communication and Design With the Internet
W.W. Norton & Company; (May 2000)
Cited in issue07: LaiserinLetterLetters™
Coates, Del
Watches Tell More Than Time: Product Design, Information, and the Quest for Elegance
McGraw-Hill Trade; 1st edition (August 9, 2002)
Cited in issue 12: Laiserin's Lemma™—Watches Tell More Than Time
Feiner, Steven and James D. Foley, Andries van Dam, and John F. Hughes
Computer Graphics: Principles and Practice in C
Addison-Wesley Pub Co; 2nd edition (August 4, 1995)
Cited in issue01: Steven Feiner in SEGD and the Future of Design
Feiner, Steven and James D. Foley, Andries van Dam, and John F. Hughes
Introduction to Computer Graphics
Addison-Wesley Pub Co; 1st edition (August 31, 1993)
Cited in issue01: Steven Feiner in SEGD and the Future of Design
Galileo Galilei, Alfonso De Salvio (Translator), Henry Crew (Translator)
Dialogues Concerning Two New Sciences (Great Minds Series)
Prometheus Books; Reprint edition (December 1991)
Cited in issue11: Laiserin's Lemma™ Galileo's Dialogue
Gibson, William
Neuromancer
Ace Books; Reissue edition (May 1995)
Cited in issue08: LaiserinLetterLetters™
Maister, David
Managing the Professional Service Firm
Touchstone Books; Reprint edition (June 1997)
Cited in issue01: Laiserin's Lemma™—Greetings from Denver: Of Palaces and Superpleasing; issue02: Laiserin's Lemma™—Freudian Slips Sink Loose Ships; issue03: The LaiseBoy™ Philosophy, Part 2—Matching Technology Strategy to Business Objectives and others
Moody, Fred
The Visionary Position: The Inside Story of the Digital Dreamers Who Are Making Virtual Reality a Reality
Times Books; (March 1999)
Cited in issue05: The LaiseBoy™ Philosophy, Part 4—Botox for the Brain
Moore, Geoffrey A. and McKenna, Regis
Crossing the Chasm: Marketing and Selling High-Tech Products to Mainstream Customers
HarperBusiness; Revised edition (August 20, 2002)
Cited in issue05: The LaiseBoy™ Philosophy, Part 4—Botox for the Brain; issue22: Why Don't We Do It in the Road Ahead?—Part 2, Applications Integration
Negroponte, Nicholas
Being Digital
Vintage Books (January, 1996)
Cited in Issue21:Why Don't We Do It in the Road Ahead?—Part 1, Infrastructure Realignment, Wireless Networking
Pine II, B. Joseph and Gilmore, James H.
Experience Economy
Harvard Business School Press (April 1999)
Cited in issue11: Research Nation: A Visit to Finland, Part2
Powers, Richard
Plowing the Dark
Picador; (August 2001)
Cited in issue05: The LaiseBoy™ Philosophy, Part 4—Botox for the Brain
Whyte, Jennifer
Virtual Reality and the Built Environment
Butterworth-Heinemann; (September 2002)
Cited in Issue22: Laiserin’s Lemma – Real Virtuality